AI Insights · Timothy · July 2024
Top 5 Free-to-Play Games on iOS in Latin America: Q2 2024
Discover the performance trends of the top free-to-play iOS games in Latin America during Q2 2024, including downloads, revenue, and active users.
During the second quarter of 2024, the top five free-to-play games on the iOS platform in Latin America demonstrated significant activity in terms of downloads, revenue, and weekly active users. Here’s a detailed look at their performance:
Squad Busters from Supercell, despite being released at the end of May, saw an impressive surge in all metrics. Downloads peaked at 1.7M in the week of May 27, while revenue reached a high of approximately $163K in the same week. Weekly active users also hit a zenith of around 1.6M during this period, followed by a gradual decline to about 537K by the end of June.
Free Fire: 7th Anniversary by Garena International maintained a steady performance throughout Q2 2024. Weekly revenue hovered around the $400K-$500K mark, with a slight dip to $310K in mid-June before rebounding to $448K by the end of the quarter. Downloads remained consistent, ranging between 138K and 180K per week, while weekly active users fluctuated slightly but stayed robust, peaking at approximately 4.4M.
Brawl Stars, another hit from Supercell, showed varied performance. Revenue saw significant peaks, reaching up to $924K in late April and $835K in early June. Downloads experienced a peak of 175K in early May, while weekly active users showed a steady increase, culminating at around 1.6M by mid-June.
Roblox by Roblox Corporation continued to be a major player in the market. Weekly revenue remained strong, fluctuating between $475K and $637K. Downloads were stable, ranging from 125K to 164K per week. The game also maintained a high level of engagement, with weekly active users growing from approximately 2.4M to 2.6M by the end of June.
Supermarket Manager Simulator from Digital Melody, despite being a newer entry, saw notable activity. Downloads peaked at 448K in mid-April, while revenue experienced an early high of $39K in the same period before stabilizing around the $1K mark. Weekly active users also showed a strong initial surge, peaking at 657K in mid-April before declining to about 59K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.